Intro -- Acknowledgements -- Preface -- 1 Introduction -- 2 Creative Industries -- 3 Roots: Understanding Belonging -- 4 Routes: Understanding Mobility -- 5 Synthesis: Evolving Fields of Interest -- 6 Empirical Design and Methodology -- 7 Lifeworlds of Multilocal Creative Knowledge Workers -- 8 Creative Industries, Roots, and Routes: Discussion of the Findings -- 9 Conclusions -- Epilogue -- Appendix: Statistical Definitions of Creative Industries -- References -- Index.
Plug&Play Places brings forth the idea that places have to be understood as individual items, which are configured and then plugged into the 'system' of the own lifeworld. They can be 'played' without great effort once an individual needs to make use of them. This new type of place attachment is a form of subjective standardization of place, which complements the well-known models of objective standardization of places.
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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2022. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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